Land Squid

Gargantuan monstrosity, unaligned


  • Armor Class 18
  • Hit Points 77(5d20+25)
  • Speed 10ft.

STR DEX CON INT WIS CHA
22 (+6) 6 (-2) 20 (+5) 4 (-3) 14 (+2) 6 (-2)

  • Saving Throws Str +9, Con +8
  • Skills Perception +5, stealth +1
  • Damage Resistances bludgeoning, and piercing from non-magical weapons
  • Senses tremorsight 60 ft, passive Perception 15
  • Languages ---
  • Challenge 6 (2300 XP)

False Appearance. While the Land Squid remains motionless and planted in the ground, it is indistinguishable from a dead tree.

Plant. The Land Squid burrows it's head into the ground and arranges it's tentacles in a way that it mimics a dead tree.

Tough Hide. A Land Squid's hide is very tough, rivalring a full plate armor. A Land Squid's armor class is 18.

Actions

Multiattack. The Land Squid makes two tentacle attacks and one bite attack.

Tentacle. Melee Weapon Attack: +9 to hit, reach 25ft., one target. Hit 15 (2d8 + 6) On a hit the Land Squid can instead of dealing damage pull it's target closer by 10 feet.

Bite. Melee Weapon Attack: +9 to hit, reach 5ft., one target. Hit 19 (2d12 + 6)

The Land Squid is an elusive ambush predator at home on the planes of Origin. These creatures are known to bury the upper parts of their bodies in the ground and arrange their tentacles in a way they resemble a dead tree. These creatures are very patient and efficient ambush predators.

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