# Pelior Ashellon

## Champion of Cerys

Pelior Ashellon is the most prolific cleric of Cerys, the Queen of Angels. Pelior lived her life as a Verenian Watcher, taking on many contracts over the course of her career, and growing in strength and in her dedication to her deity. Pelior is now in retirement, isolated away in a sanctuary of her own making on the top of Mount Berus on the northern island of Verftet. Pelior is a grizzled war veteran, and while she tries to conduct herself with compassion, dignity and grace, she is not afraid to fight to defend the honor of Her Radiance, or to defend herself against the onslaught of any that would do her harm. 

## Battle Routine

Pelior would open a fight with a casting of _spiritual weapon_ (at 6th level) and _spirit guardians_, relying on her **War Caster** feat and legendary resistances to ensure that the latter stays up for as long as possible. She'll use legendary actions to keep pushing her aggressive battle routine closer and closer to the enemy, striking them with her warhammer and spiritual weapon as much as possible. Being a cleric herself, she would know how to focus down any healing enemies, and as a retired Verenian Watcher she has a good understanding of how to prioritize a well-balanced adventuring party that is working together.
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> ## Pelior Ashellon
>*Medium human, neutral good*
> ___
> - **Armor Class** 24 (+2 plate, +2 shield)
> - **Hit Points** 136(17d8 + 51)
> - **Speed** 30ft.
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>|STR|DEX|CON|INT|WIS|CHA|
>|:---:|:---:|:---:|:---:|:---:|:---:|
>|16 (+3)|10 (+0)|16 (+3)|12 (+1)|22 (+6)|12 (+1)|
>___
> - **Saving Throws** Wis +12, Cha +7
> - **Skills** Athletics +9, Insight +12, Perception +12, Religion +7
> - **Damage Resistances** bludgeoning, piercing and slashing from nonmagical weapons
> - **Senses** passive Perception 22
> - **Languages** Celestial, Elandrian Common, Silverite Common, Verflin
> - **Challenge** 16 (15,000 XP)
> ___
> ***Legendary Resistance (3/Day).*** If Pelior would fail a saving throw, she can choose to succeed instead.
>
> ***Guided Strike. (3/Short Rest)*** When Pelior makes an attack roll, she can choose to add +10 to the result.
>
> ***War Caster.*** Pelior has advantage on all Constitution saving throws to maintain concentration, can cast a single-target spell with a cast time of one action as an opportunity attack, and can cast spells even with a weapon and a shield in her hands.
> 
> ***Spellcasting.*** Pelior is an 18th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 20, +12 to hit with spell attacks). She has the following cleric spells prepared:  
>    
> Cantrips (at will): *guidance*, *light*, *mending*, *sacred flame*, *spare the dying*, *thaumaturgy*  
> 1st level (4 slots): *cure wounds*, *divine favor*, *guiding bolt*, *healing word*, *shield of faith*  
> 2nd level (3 slots): *lesser restoration*, *magic weapon*, *prayer of healing*, *spiritual weapon*   
> 3rd level (3 slots): *crusader's mantle*, *dispel magic*, *magic circle*, *spirit guardians*  
> 4th level (3 slots): *guardian of faith*, *stoneskin*  
> 5th level (3 slots): *flame strike*, *hold monster*  
> 6th level (1 slots): *heal*, *planar ally*  
> 7th level (1 slots): *conjure celestial*, *divine word*  
> 8th level (1 slots): *holy aura*  
> 9th level (1 slots): *true resurrection*  
> ### Actions
> ***Multiattack.*** Pelior makes two attacks with her warhammer. 
>
> ***Warhammer (+2).*** *Melee Weapon Attack:* +11 to hit, reach 5ft., one target. *Hit* 10 (1d8 + 5) bludgeoning damage and 9 (2d8) radiant damage 
> ### Legendary Actions
> Pelior can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Pelior regains spent legendary actions at the start of her turn.  
>  
> ***Move.*** Pelior moves up to her speed.  
> ***Cantrip.*** Pelior casts a cantrip.  
> ***Attack.*** Pelior makes an attack with her warhammer or her spiritual weapon, if applicable.