___
> ## Weak Giant Wasp
>*Small Monstrosity*
> ___
> - **Armor Class** 12
> - **Hit Points** 5 
> - **Speed** 20 ft., fly 30 ft., climb 20 ft. 
>___
>|STR|DEX|CON|INT|WIS|CHA|
>|:---:|:---:|:---:|:---:|:---:|:---:|
>|10 (+0)|14 (+2)|8 (-1)|4 (-3)|8 (-1)|2 (-4)|
>___
> - **Senses** passive perception 9
> - **Languages** understands any language its summoner knows but can't speak 
> - **Challenge** 1/8 (25 XP) 
> ___
> ### Actions
> ***Sting.*** *Melee Weapon Attack:* +3 to hit, reach 5ft., one target. *Hit* 2 (1d4) magic piercing damage and 2 (1d4) poison damage. 

___
> ## Average Giant Wasp
>*Small Monstrosity*
> ___
> - **Armor Class** 13
> - **Hit Points** 10 
> - **Speed** 20 ft., fly 30 ft., climb 20 ft. 
>___
>|STR|DEX|CON|INT|WIS|CHA|
>|:---:|:---:|:---:|:---:|:---:|:---:|
>|12 (+1)|16 (+3)|10 (+0)|6 (-2)|10 (+0)|4 (-3)|
>___
> - **Senses** passive perception 10
> - **Languages** understands any language its summoner knows but can't speak 
> - **Challenge** 1/4 (50 XP)
> ___
> ***Reckless.*** At the start of its turn, the wasp can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.
> ### Actions
> ***Sting.*** *Melee Weapon Attack:* +3 to hit, reach 5ft., one target. *Hit* 3 (1d4 + 1) magic piercing damage and 3 (1d6) poison damage. 

___
> ## Powerful Giant Wasp
>*Medium Monstrosity*
> ___
> - **Armor Class** 14
> - **Hit Points** 15  
> - **Speed** 20 ft., fly 30 ft., climb 20 ft. 
>___
>|STR|DEX|CON|INT|WIS|CHA|
>|:---:|:---:|:---:|:---:|:---:|:---:|
>|14 (+2)|18 (+4)|12 (+1)|8 (-1)|12 (+1)|6 (-2)|
>___
> - **Senses** passive perception 11
> - **Languages** understands any language its summoner knows but can't speak 
> - **Challenge** 1/2 (100 XP)	
> ___
> ***Reckless.*** At the start of its turn, the wasp can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn. 	
> ***Magic Resistance. *** The wasp has advantage on saving throws against spells and other magical effects.
> ### Actions
> ***Sting.*** *Melee Weapon Attack:* +3 to hit, reach 5ft., one target. *Hit* 5 (1d6 + 2) magic piercing damage and 5 (1d10) poison damage.