# Warlock

## Otherworldly Patrons

### The Grandmother Hag

You've struck a deal with a grandmother hag, a hag that has lived an immeasurable length of time and now rivals deities in their power. Willing to enter into any bargain that will spoil and rot for the other party, one wonders which impossible promises you've agreed to fulfill in return for this power.

Popular and infamous grandmother hags include Baba Yaga, 

### Expanded Spell List

Your expanded spell list is a reflection of the type of hag you've struck a bargain with. Each type of hag associates herself with a different assortment of spells. The following spells are added to the warlock spell list for you when you learn a warlock spell.

### Welcome to the Family

Starting at 1st level, hags do not see you as an enemy and will treat you with respect. They will only attack if provoked by you or the party and even then they will attempt to refrain from outright killing you- and only you- lest they suffer the wrath of a vengeful grandmother hag.

Hags are in constant communication, visiting and sending messages all the time to stay up-to-date on the day-to-day dealings. Your grandmother hag's patronage is well known and most hags would do well to tread lightly when you enter their domain.


### Master Manipulators

Starting at 1st level, you have the power to strike deals with other creatures. You gain proficiency in *Deception* and may cast *Disguise Self* once per long rest. If you already have proficiency in *Deception*, your proficiency bonus is doubled. 

**Mimicry**. You are able to mimic the sounds of any other creature you've heard before. A successful *Wisdom(Insight)* check against your spellcasting DC is made to discern reality from mimicry.

### Hag Covens

Starting at 6th level, you may telepathically connect with two members of your party. Any spells requiring concentration require that all three members fail a concentration check, otherwise you remain unaffected. The coven lasts until any party member willingly ends the connection as a bonus action. It may also be severed when one or more members distance themselves over one mile apart, change planes or is reduced to 0 hit points.

Once per long rest, you may select one spell from your expanded spell list no higher than half your spell level (rounded down) to gift to your coven members, but only if they are capable of casting at least 1st-level spells. They may cast the spell as a spell of that level once per day.

  
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#### Sea Hag

| Spell Level | Spells |
| :---------- | :----- |
| 1st | *tasha's hideous laughter, fog cloud*
| 2nd | *phantasmal force, blindness/deafness*
| 3rd | *wall of water, tidal wave* 
| 4th | *storm sphere, confusion*
| 5th | *maelstrom, conjure elemental*

#### Green Hag

| Spell Level | Spells |
| :---------- | :----- |
| 1st | *entangle, speak with animals*
| 2nd | *flaming sphere, moonbeam*
| 3rd | *call lightning, plant growth*
| 4th | *dominate beast, grasping vine*
| 5th | *insect plague, tree stride*

#### Night Hag

| Spell Level | Spells |
| :---------- | :----- |
| 1st | *false life, inflict wounds*
| 2nd | *gentle repose, melf's acid arrow*
| 3rd | *bestow curse, revivify*
| 4th | *blight, death ward*
| 5th | *contagion, planar binding*

#### Bheur Hag

| Spell Level | Spells |
| :---------- | :----- |
| 1st | *ice knife, absorb elements*
| 2nd | *web, snilloc's snowball storm*
| 3rd | *sleet storm, lightning bolt*
| 4th | *ice storm, vitriolic sphere*
| 5th | *cone of cold, control winds*

#### Annis Hag

| Spell Level | Spells |
| :---------- | :----- |
| 1st | *grease, earth tremor*
| 2nd | *gust of wind, maximilian's earthen grasp*
| 3rd | *erupting earth, wall of sand*
| 4th | *stoneskin, polymorph*
| 5th | *destructive wave, wall of stone*


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### The Rule of Three

Starting at 10th level, whenever you are connected to your coven and are performing a long rest, you may prepare a single spell one spell level higher than you are currently allowed to cast. You may cast this spell once as if you were a caster of the appropriate level to cast that spell.

For example, if you are a 10th-level Warlock capable of casting 5th-level spells, you may prepare one spell of 6th level from the (Expanded) Warlock Spell list.

### Hag Metamorphosis

Starting at 14th level, your essence shifts more and more into that of a true hag regardless of gender. You become impervious to the effects of aging, even magical. However, your physical features twist and decay until you have the hideous visage typical of the type of hag your grandmother hag represents. 

**Change Shape**. You gain the ability to alter your appearance into that of a Small or Medium humanoid of your gender. You may revert back into your true form at any time. Transformation requires an action. Once you have Polymorphed yourself you cannot do so again until you've had a short rest.

**Strength in Numbers**. Whenever a member of the coven is reduced to 0 hit points, you may each roll a Death Saving Throw. Should one of the three saving throws succeed, the downed member is only reduced to 1 hp and remains standing. Every further attempt increases the required amount of succeeded Death Saving Throws by one until three out of three successes are required. This resets after a short rest.


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