## Ogre
### Ogre Traits
Your	Ogre	character	has	a	variety	of	natural	abilities,	the	result	of	thousands	of	years	of	Ogre	survival.

***Ability	Score	Increase.***	Your Strength increases by 8, your Constitution increases by 6, your Dexterity, Wisdom, and Charisma decrease by 2, and your Intelligence decreases by 4.

<div class='footnote'> Chapter 2 | Races </div>

***Age.*** Most Ogres live relatively short lives, though this is normally the result of the way they live rather than any racial imperative. An Ogre who does not die of violent cause can live to be 200 years old.


***Alignment.*** Ogres value	independance,	variety,	and	the thrill of the hunt, so	they	lean	strongly	toward	chaotic alignments.	They	have little regard for	others’	freedom, and as such many are evil.

***Size.*** Ogres	range	from	under	9 feet	to	over	11	feet	tall	and	have	broad shoulders and hunched backs.	Your	size	is	Large.

***Speed.*** Your	base	walking	speed	is	40	feet.

***Darkvision.*** Accustomed	to	twilight	forests	and	the	night	sky,	you	have	superior	vision	in	dark	and	dim	conditions.	You can	see	in	dim	light	within	60	feet	of	you	as	if	it	were	bright	light,	and	in	darkness	as	if	it	were	dim	light.	You	can’t	discern	color	in	darkness,	only	shades	of	gray.

***Giant blooded.*** You are kin to the ancient giant races. As such, your type is Giant rather than Humanoid.

***Big Target.*** As a large target, you are easier to hit than most. You gain a -1 bonus to Armor Class.

***Languages.*** You	can	speak,	read,	and	write	Common	and	Giant.


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## Ork-kin
The departure of magic and the coming of technology changed the orc perhaps more deeply than any of the other races. No longer isolated by magic, and no longer bound by the tribal shamans who had led them for so long, many orc made their way towards the human lands, where there strong backs were in dire need by humans more used to using magic to lift things. 

Over time, the orcs began to mingle and intermarry with humans, and by the dawn of the third age, the orckin, while still on average taller and wider than most humans, are no longer the hulking brutes of the past.


### Ork-kin Traits
Your	Ork-kin	character	has	a	variety	of	natural	abilities,	the	result	of	thousands	of	years	of	Ork-kin	survival.

***Ability	Score	Increase.***	Your Strength score increases by 3 and your Constitution increases by 1, but your Intelligence, Wisdom, and Charisma each decrease by 1. 

***Age.*** Most Ork-kin live relatively short lives, though this is normally the result of the way they live rather than any racial imperative. An Ork-kin who does not die of violent cause can live to be 100 years old.

***Alignment.*** Ork-kin tend toward no particular alignment. Years spent mingling with humans have washed away the majority of orc traits, though they do tend to be slightly more chaotic than lawful.

***Size.*** Orcs vary widely in height and build but are normally larger than humans, from barely 6 feet to nearly 7 feet tall. Regardless of your position in that range, your size is Medium.

***Speed.*** Your	base	walking	speed	is	30	feet.

***Languages.*** You	can	speak,	read,	and	write	Common	and	one other language of your choice.